
Would more breakpoints be added in the future? What's the decision behind this? If I remember correctly, in earlier sets (set 3 at least, I think?) Mort said you try to have a breakpoint if you could reach one with 2 spatulas (so as a quick example, if there were 7 redeemed, then there'd be a 9 redeemed breakpoint in case 2 redeemed spats). Abomination goes up to 5, but there's 4 abom units and the abom spat. For instance, Revenant only goes up to 3 with there being 3 revenants and a revenant spat. In that same line, there's a couple synergies that don't have higher, normally-impossible tiers while others do. It's effectively just a GA, isn't it? It's not bad of course, but what's the point of putting it on someone when you can just give them a GA? I can see why that'd be desirable when there's effectively double the spats, but I was wondering- will this system continue for future sets when there's not so many spats?Īlso, I was wondering what the idea behind revenant spat is. With the previous sets, they all had their own unique item icons, but this time they just have the trait's icon itself. I've been wondering about the spat items. Links for general information about the Reckoning Pass or a Gameplay Overview.Įdit: And we're out! Thanks for asking questions, it's been a blast, but we've got some Black Mist to combat and a Nimblefoot to save. This ensemble of our favorite people will begin answering questions at Noon PST, but you can add your questions to this post right away!
#ABOM SPAT SET 5.5 PATCH#
MinionsRpeople2 (comms, patch notes, Little Legend Bios, and more) will answer what questions he can for Svago. And if you haven’t seen Ruin Rising, what are you waiting for?Edit: RiotSvago is out for now (resting after getting vaccinated!). RiotSvago - If you’ve seen Ruin Rising, then you already know our Creative Director’s work. RiotGreenTeej - Producer of Producers Famous Set 1 Challenger player and tea enthusiast. Riot Mumble- Game Producer herds artists to ensure Little Legends and other content is delivered! Riot_Mort- Lead Game Designer if devs were a Rock Band, Mort would be the Band Manager, but also the Conductor, and maybe even the Bass player. Wittrock puts the Wit in WitRock n’ Roll. Riot Wittrock- The mad scientist behind our wildest mechanics. RiotKent - Live gameplay balance designer, who’s responsible for your 8ths, but also your 1sts…

LlordLlama- Hyped on Hyper Roll? You’ve got this game designer to thank (and a few other people I guess).

Leelor- The User Experience designer who prevents you from accidentally selling your unit at the start of the game, created recipe hints for items, and designed the Armory for Reckoning!
#ABOM SPAT SET 5.5 FREE#
We're posting this early (9 am PST) and will be back at noon to answer your questions, but feel free to add them now! And here's who'll be answering your questions:ĪliceOfClubs - Technical Game Designer Not quite a Game Designer, not quite an Engineer, designs and implements traits, spells, and developer tools.īribbleTheGreat- Senior Visual Designer who crafts the User Interface from set mechanics, to trait icons and beyond.ĭazBrakomir- The motion graphics artist who brings all of the in and out of game UI to life. We're taking some time out from fighting the Black Mist to answer your questions about the set’s design, mechanics, arenas, little legends, and all things TFT.

We’re (part of) the team behind TFT: Reckoning.
